exhibitions summer 2008 Automake & FutureFactories
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Rapid prototyping removes one of the processes manuacturers have to follow to move from idea to finished object. For much of the last two centuries since the Industrial Revolution designers had to give their drawings to engineers to make the tools that produced the end object.
A rapid prototype or manufacture machine is directly controlled by a computer as its laser cutters construct the object layer by layer. The are no moulds, dyes, templates or cutters to make first. It means that changes can be made immediately and cheaply.

A 'Geneva Drive' machine fashioned on a rapid prototyping machine (image: AThompson, under Creative Commons licence)
Until recently designers had to imagine objects as collections of flat and curved forms that can be made on traditional machines. Rapid prototyping/manufacture allows them to use curved surfaces impossible to make on such machines - ones of such complexity only a computer can effectively model them.
Automake
Automake is led by Justin Marshall at University College Falmouth in a project instigated by Paul Atkinson at the University of Huddersfield and supported by Ertu Envers, a computer expert and CAD expert.
It asks how the generative features (the ability to apply and progressively change simple rules) of computer software can be used to invent new objects. You can see this in the way a simple form, a little like the jacks children play with, become complex and aesthetically and technologically intriguing.
Random bowl by Justin Marshall
It offers a way to control forms rarely possible with hand building.
Justin and colleagues have extended the technology by taking a virtual form, which can be abstract or figurative, and 'filling' them with simple forms that 'jostle' until complex structures emerge.
More about Automake at www.justinmarshall.co.uk or www.automake.co.uk
3 May - 8 June
Automake and FutureFactories
Digital design futures
There's a rough and ready timeline to the designing and making of objects.
Until the invention of machines and appropriate power sources in the 1700s, everything in our world was made by hand or by machines that replaced hand movements but were still slow and limited.
The Industrial Revolution changed our very thinking. Entrepreneurs could imagine products, then commission designers and factories to produce those products in any number, the more the better. The cost of each object equated to the scale of manufacture.
Our whole society changed because of those new scales of manufacture. Although there are many disadvantages, mass production systems have led to a world full of unimaginable wealth. compared to just a century ago.
We sit on the edge of another remarkable change. Lionel Dean and Justin Marshall, the two people at the centre of the exhibition, are amongst a number of designers and thinkers about design, who have seen that new technologies aren't dependent on high scales of production to be economically worthwhile. Rapid manufacture machines can in effect make one object for the same unit cost as thousands. All depends on the design system.
It will be a good while before the technologies of manufacture are fully understood but we can relatively soon arrive at a time when objects are manufactured to our individual specification with remarkable flexibility. At the moment we can commission highly individual design but at a premium. The new technologies can dramatically reduce the premium.
There's a second advantage, as you will see in the exhibition. The new technologies drive design change in curious ways. Justin Marshall's bowls and other forms are constructed from simple elements that bind together in ways very difficult to conceptualise other than through a computer. The resulting complexity is a strength to be plundered for the solving of many other design problems.
FutureFactories
FutureFactories is the invention of Lionel Theodore Dean, a designer who for the last few years has been working alongside colleagues at the University of Huddersfield (see left).
Lionel's proposition is simple, that we can change from mass production to individual production using the same high level making process.
His work shows the idea in action. Forms morph from one to another according to small changes in computer design rules. The possibilities are endless and at any point the design can be sent to a 3D printer for manufacture.

Tuber, sis nylon 2004 by Lionel Theodore Dean
More about FutureFactories at www.futurefactories.com
in more detail: ...| the Schiffli Project | Automake & FutureFactories | Waste not, Want It! | denim |